Awareness is the first step to any possible solution. Bringing a way to digitize trash points you see nearby.
- Mark trash points on the map
- Vote them being dirty or clean
- Share trash points with others
- Share to get a link for the trash points
- Select from different types of trash points
i-Dev is an action learning based development journey delivered on a mobile device. It focuses on the completion of the 70% component of the 70-20-10 model of development, which is on-the-job learning. In this program the action learning part of the IDP is broken down into interesting actions delivered in a micro/byte size-format through the mobile app. These actions are tracked through the IDP tracker by the learner’s manager also via the Mobile App, ensuring high adherence to the program.
This product was brought to life with one aim, i.e; making the best possible User Experience(UX) for any given product. Note making app is a simple one but this product involved extensive user research on how people love to make note, what is the most satisfying thing for them while making notes, effect of app startup time on users and many other research questions. This ended in creating the most elegant note browsing experience, neat & minimal UI, friction-less note creation, adding image to user notes and creating labels for notes.
Users have successfully compressed more than 2 million images using DeComp. I developed this app during my college education using Java & Android SDK. During early days of DeComp, it's UI was less aesthetic but more user-friendly, UX was good. I revamped it to make it how it looks today. It has approximately 400 daily active users and growing. This app is pretty straight forward. Select your images, select the quality for your compressed images via a slider, and voila. DeComp provides the least possible size for selected images while keeping your required demand for the image quality.
PlaNet started as my passion project in 2014 to increase social interaction outside social media. The idea is to let users plan their events on a unified platform where they can invite other people to join the events. It includes features like creating open or closed plans, inviting people to plans, tracking invitees location.
PlaNet didn't just remain my passion project. I invested 2 years to bring this to life with failure but in turn I learnt awesome technologies involved behind such a large-scale product. I learnt how to design UI, create amazing UX, and developed a taste for design in everyday things. This was a huge learning experience for me.